Sumerians is a city building game inspired by the history of the third millennium BC in Mesopotamia

Features included in the Early Access release:
  • Building levels. The city will progress from mud houses to bigger buildings made of bricks.
  • Zoning where houses and business owned by citizens will spawn: Houses, workshops, farms, markets.
  • Salaries are paid with goods: Grain, beer, fabrics.
  • Agriculture. Grain, flax.
  • Fishing.
  • Production chains. Beer, Pottery, Fabrics, Weaponry.
  • Transportation of products. Transport workers, donkeys.
  • Canals to increase irrigated areas.
  • Walls.Two levels: mud walls and bricks walls.
  • Crime will increase with population. Security guard posts reduce crime.
  • Water access for the population. Wells and Shadufs.
  • Ornamentation. Columns, Plants, Statues.
  • Temples and Ziggurats.
  • Trade to sell and import needed materials in the advance stage of the game, like cooper and tin.
  • Immigration. Quality of live and city reputation will attract new people.
  • Roads. Dirt roads are created by the citizens. The player can paint and erase more walking areas.
  • Statistics of population growth, production, storage…
  • Region maps with different levels of difficulty.
Road Map.
Features planned to be included before becoming a finished game (some of these features may not be not fully implemented, and others may be added during the development of the game).
  • Fishing. ✓
  • Husbandry. Sheep, Cattle…
  • Production chains related to husbandry: Wool, Meat.
  • More housing / workshops variations.
  • Big temple.
  • More ornamentation objects.
  • Higher level of walls. 
  • Higher level of housing. ✓
  • Housing zoning on hillsides.
  • Administration buildings / Palace.
  • Oxen-carts.
  • More import products.
  • Map regions with more difficulty variations and regions with hard difficulty.
  • Add more building tools:  fix angle rotation to 90º steps. ✓

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