Sumerians is a city building game inspired by the history of the third millennium BC in Mesopotamia
Features included in the Early Access release:
Building levels. The city will progress from mud houses to bigger buildings made of bricks.
Zoning where houses and business owned by citizens will spawn: Houses, workshops, farms, markets.
Salaries are paid with goods: Grain, Beer, Fabrics.
Agriculture. Grain, flax, sesame.
Fishing.
Cattle breeding.
Production chains. Beer, Pottery, Fabrics, Weaponry, Jewelry.
Transportation of products. Transport workers, donkeys, Ox carts.
Canals to increase irrigated areas.
Three levels of walls.
Crime will increase with population. Security guard posts reduce crime.
Water access for the population. Wells and Shadufs.
Ornamentation. Columns, plants, statues, plazas.
Palaces.
Tech Tree.
Temples and Ziggurats.
Trade to sell and import needed materials like cooper and tin.
Immigration. Quality of live and city reputation will attract new people.
Paths created by the citizens or painted on the map.
Statistics of population growth, production, storage…
Region maps with different levels of difficulty.
Road Map.
Features planned to be included before becoming a finished game (some of these features may not be not fully implemented, and others may be added during the development of the game).
Livestock. Sheep, Cattle. ✓
More Production chains: Wool, Meat, Oil, Jewelry ✓
Ox-carts. ✓
Fishing. ✓
More import products: Stone, Gold, Gems. ✓
Big temple. ✓
Plazas. ✓
Higher level of walls. ✓
Higher level of housing. ✓
Housing zoning on hillsides.✓
Administration buildings / Palace. ✓
Map regions with more difficulty variations and regions with hard difficulty.✓
Add more building tools: fix angle rotation to 90º steps. ✓